local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133210010
L1_1 = {}
L2_1 = {}
L2_1.config_id = 10001
L2_1.monster_id = 20060301
L3_1 = {}
L3_1.x = -3782.874
L3_1.y = 223.007
L3_1.z = -286.057
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 180.163
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L2_1.pose_id = 101
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 10006
L3_1.monster_id = 20060301
L4_1 = {}
L4_1.x = -3785.506
L4_1.y = 224.76
L4_1.z = -294.914
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.pose_id = 101
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 10007
L4_1.monster_id = 20060301
L5_1 = {}
L5_1.x = -3790.293
L5_1.y = 223.504
L5_1.z = -291.239
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 91.022
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L4_1.pose_id = 101
L4_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 10002
L2_1.gadget_id = 70330078
L3_1 = {}
L3_1.x = -3784.739
L3_1.y = 225.71
L3_1.z = -290.541
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 10009
L3_1.gadget_id = 70330114
L4_1 = {}
L4_1.x = -3732.424
L4_1.y = 200.858
L4_1.z = -320.983
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 38.764
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 10010
L4_1.gadget_id = 70330114
L5_1 = {}
L5_1.x = -3718.194
L5_1.y = 203.958
L5_1.z = -305.616
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 351.321
L5_1.y = 313.586
L5_1.z = 359.042
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 10011
L5_1.gadget_id = 70330114
L6_1 = {}
L6_1.x = -3733.988
L6_1.y = 217.737
L6_1.z = -293.019
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 321.109
L6_1.y = 286.357
L6_1.z = 2.19
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 10012
L6_1.gadget_id = 70330114
L7_1 = {}
L7_1.x = -3755.014
L7_1.y = 221.915
L7_1.z = -289.142
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 336.179
L7_1.y = 263.719
L7_1.z = 356.322
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 10014
L7_1.gadget_id = 70330114
L8_1 = {}
L8_1.x = -3745.436
L8_1.y = 200.858
L8_1.z = -322.878
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 77.677
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 17
L8_1 = {}
L8_1.config_id = 10015
L8_1.gadget_id = 70330114
L9_1 = {}
L9_1.x = -3769.025
L9_1.y = 228.155
L9_1.z = -290.828
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 336.809
L9_1.y = 271.274
L9_1.z = 353.305
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1010004
L2_1.name = "VARIABLE_CHANGE_10004"
L3_1 = EventType
L3_1 = L3_1.EVENT_VARIABLE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_10004"
L2_1.action = "action_EVENT_VARIABLE_CHANGE_10004"
L3_1 = {}
L3_1.config_id = 1010005
L3_1.name = "ANY_GADGET_DIE_10005"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_GADGET_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_10005"
L3_1.action = "action_EVENT_ANY_GADGET_DIE_10005"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1010008
L4_1.name = "GROUP_LOAD_10008"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GROUP_LOAD_10008"
L4_1.action = "action_EVENT_GROUP_LOAD_10008"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "QuestStart"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 10003
L3_1.gadget_id = 70330077
L4_1 = {}
L4_1.x = -3759.254
L4_1.y = 202.063
L4_1.z = -325.634
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 190.14
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 17
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1010013
L3_1.name = "GROUP_LOAD_10013"
L4_1 = EventType
L4_1 = L4_1.EVENT_GROUP_LOAD
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_GROUP_LOAD_10013"
L3_1.trigger_count = 0
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "VARIABLE_CHANGE_10004"
L5_1 = "GROUP_LOAD_10008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "QuestStart"
L4_1.value = 0
L4_1.no_refresh = true
L3_1[1] = L4_1
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 10002
L4_1.state = 0
L5_1 = {}
L5_1.config_id = 10009
L5_1.state = 0
L6_1 = {}
L6_1.config_id = 10010
L6_1.state = 0
L7_1 = {}
L7_1.config_id = 10011
L7_1.state = 0
L8_1 = {}
L8_1.config_id = 10012
L8_1.state = 0
L9_1 = {}
L9_1.config_id = 10014
L9_1.state = 0
L10_1 = {}
L10_1.config_id = 10015
L10_1.state = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_GADGET_DIE_10005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "QuestStart"
L4_1.value = 0
L4_1.no_refresh = true
L3_1[1] = L4_1
L2_1.variables = L3_1
L1_1[2] = L2_1
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 10001
L5_1 = {}
L5_1.config_id = 10006
L6_1 = {}
L6_1.config_id = 10007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "QuestStart"
L4_1.value = 0
L4_1.no_refresh = true
L3_1[1] = L4_1
L2_1.variables = L3_1
L1_1[3] = L2_1
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "QuestStart"
L4_1.value = 2
L4_1.no_refresh = true
L3_1[1] = L4_1
L2_1.variables = L3_1
L1_1[4] = L2_1
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "QuestStart"
L4_1.value = 0
L4_1.no_refresh = true
L3_1[1] = L4_1
L2_1.variables = L3_1
L1_1[5] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "VARIABLE_CHANGE_10004"
L5_1 = "GROUP_LOAD_10008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 10002
L6_1 = 10009
L7_1 = 10010
L8_1 = 10011
L9_1 = 10012
L10_1 = 10014
L11_1 = 10015
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_GADGET_DIE_10005"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 10001
L7_1 = 10006
L8_1 = 10007
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = A1_2.param1
  L3_2 = A1_2.param2
  if L2_2 == L3_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "QuestStart"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_VARIABLE_CHANGE_10004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GoToFlowSuite
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_VARIABLE_CHANGE_10004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 10002 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_GADGET_DIE_10005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "QuestStart"
  L5_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = EntityType
  L5_2 = L5_2.GADGET
  L6_2 = 10009
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = EntityType
  L5_2 = L5_2.GADGET
  L6_2 = 10010
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = EntityType
  L5_2 = L5_2.GADGET
  L6_2 = 10011
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = EntityType
  L5_2 = L5_2.GADGET
  L6_2 = 10012
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = EntityType
  L5_2 = L5_2.GADGET
  L6_2 = 10014
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = EntityType
  L5_2 = L5_2.GADGET
  L6_2 = 10015
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "7214506"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 32100153
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraFlowSuite
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = 3
  L6_2 = FlowSuiteOperatePolicy
  L6_2 = L6_2.DEFAULT
  L2_2(L3_2, L4_2, L5_2, L6_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.SetFlowSuite
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = 4
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_GADGET_DIE_10005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "QuestStart"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_GROUP_LOAD_10008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GoToFlowSuite
  L3_2 = A0_2
  L4_2 = 133210010
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_10008 = L1_1
